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ISBN:0735712549
Author: Jody Keating
ISBN13: 978-0735712546
Title: Inside Flash MX (2nd Edition) (Inside (New Riders))
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ePUB size: 1109 kb
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Language: English
Category: Web Development and Design
Publisher: New Riders Press; 2 edition (June 11, 2002)

Inside Flash MX (2nd Edition) (Inside (New Riders)) by Jody Keating



Authors: Jody Keating. Level of Measurement. A Closer Look at Defect Removal Effectiveness. Software Process Assessment Cycle. A Proposed Software Project Assessment Method.

Inside Flash MX is well-organized and extremely thorough. An absolute must-have for any aspiring Macromedia Flash user's technical library. - Tony Novak, COO, 2Advanced Studios. Inside Flash MX employs a comprehensive and comparatively advanced approach for designers and developers, addressing the emerging fact that Flash is both a designer's tool and a programming environment. ) or suffer from a lack of consistency and cohesiveness due to being written by several unassociated authors.

1 2 3 4 5. Want to Read. Published June 2002 by New Riders Press.

Published Jun 11, 2002 by New Riders. This product currently is not for sale. ISBN-10: 0-7357-1254-9. Inside Flash MX is a world of information, ranging from foundation knowledge, to creative techniques, to an exhaustive exploration of ActionScripting and Flash programming. Take a look at the changes in the Flash workflow and the new interface. Set up your Flash movie to print specific frames or even hidden content. Use the laws of physics and ActionScript to create natural-looking movement and 3D effects in your animations.

Inside Flash MX" employs a comprehensive and comparatively advanced approach for designers and developers, addressing the emerging fact that Flash is both a designer's tool and a programming environment. Other "large" books are either more introductory or suffer from a lack of consistency and cohesiveness due to being written by several unassociated authors. Paperback, 912 pages. Published June 11th 2002 by New Riders Publishing.

Inside Flash MX taught me things I didn't even know I was missing!" - - David Emberton, Author, Flash 5 Magic, technology columnist, Emberton. com Pty Ltd. "Outstanding! Inside Flash MX is well-organized and extre. You can specify the type of files you want, for your device. Just read it with an open mind because none of us really know

Inside Flash MX employs a comprehensive and comparatively advanced approach for designers and developers, addressing the emerging fact that Flash is both a designer's tool and a programming environment. Working ers, developers, and those who do both-who need a comprehensive, non-introductory tutorial reference

Publisher Indianapolis, IN : New Riders. Collection inlibrary; printdisabled; ; china. Digitizing sponsor Internet Archive. Identifier-ark ark:/13960/t09w1nv4x.

Inside Flash MX employs a comprehensive and comparatively advanced approach for designers and developers, addressing the emerging fact that Flash is both a designer's tool and a programming environment. You easily download any file type for your device.

New Riders is an imprint of Peachpit, a division of Pearson Education. To keep up with an evolving field, every chapter has grown with new techniques and concepts.

Inside Flash MX employs a comprehensive and comparatively advanced approach for designers and developers, addressing the emerging fact that Flash is both a designer's tool and a programming environment. Other "large" books are either more introductory or suffer from a lack of consistency and cohesiveness due to being written by several unassociated authors. Working professionals-designers, developers, and those who do both-who need a comprehensive, non-introductory tutorial reference. This is the largest growth area in the Flash market: NOT simply designers, but those familiar with the technology who use it as front end tool and as a programming tool as well. Fig Leaf's Creative Media Department has designed and developed engaging web-based media for some of the most recognized companies and organizations in the country.
Reviews: 7
thrust
(this review is for the first edition of the book dated June 2002)
I enjoyed reading this book, but didn't find it to be the reference I was looking for. I found the first chapters too focused on explaining differences from earlier versions of Flash: These chapters are probably excellent for users upgrading to Flash MX rather than people entirely new to Flash.
Also, the authors sometimes are a little too happy with Flash MX, which indeed had many improvements over previous versions but still was lacking in many areas that are now partially fixed in MX 2004. Although other languages are mentioned throughout the book, the authors are very positive about even minor OO improvements in Actionscript that really don't warrant such enthusiasm.
Although the authors mention different kinds of application servers, it is clear that their background is mostly with ColdFusion and ASP rather than JSP/Java (which is what we use). Some of the comments on choosing between server technologies don't sound as informed as could be and is very biased towards traditional Macromedia/Allaire-related technologies.
In all, I think the book is easily readable, offers good insight into specific features for current Flash developers, and contains some chapters with very useful techniques and knowledge for making effects, animation effects, and even emulating natural world object and their physical behavior. I wasn't looking for such information, however, as I am creating a foundation of Flash ActionScript knowledge to create forms-based business applications.
Finally, the authors do a decent job of including references to the Mac authoring platform, but the book is really focused on Windows and uses Windows screenshots exclusively.
For the overall purpose of this book, I liked "Macromedia Flash MX 2004 Advanced for Windows & Macintosh" better. It has better screenshots, a nicer format, is more platform-agnostic, and is easier to use as a reference. Chapters 4 through 22 do offer valuable information on specific subjects, however. So I recommend looking at the table of contents and determining from that whether this book is valuable for your specific purpose.
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Lets face it, if you do any programming at all, you know how the cost of reference material can add up. So I take book purchases very seriously almost fanatically and try to research like crazy before I make a purchase.
I was on the fence about this book and it took me a while before I decided to get Inside Flash MX. I'm not sorry I did. It's quite different than the majority of the other books I have concerning Flash. It goes into topics that a lot of other books don't delve into. The Drawing API for one, printing in Flash, using Named anchors, scriptable masks, Flash Remoting, and some App. Development to name a few. Some Component stuff also. This is not the book to buy to learn Actionscript. Its really not the book to learn the basics of Flash either. The book really focuses on the more "hidden" or less traveled aspects of the program. It's certainly well written and organized well. It will really help round out your flash reference library. Sometimes I am even surprised myself at how often I use it. It's neither advanced or beginner _level. I give it a 3 1/2 really because it just is.
Styphe
The Fig Leaf Software group has taken an active leadership role in the Flash community for years, pushing the boundaries of what is possible-and then sharing that knowledge with the public at-large, through training, conferences, distribution lists, and more. It is not surprising that Inside Flash MX, a 900-page tome to be released under their auspices is both at the cutting edge of Flash best practices and is also surprising accessible to the non-specialist reader. This book is very well written.
As Flash has grown from a simple animation tool to an all-purpose, interactive, database-ready tool, books about it have been stretched in every direction. When you go to write a Flash book, you need to make some decisions; Jody Keating & co made some good decisions. The book provides solid coverage of Flash drawing, animating, masking, and sound techniques, but the book does not wallow in it. Instead, the book moves into the topics that many readers really need (and want) to know about: ActionScript, components, interface building, interactivity, and database interaction. A Flash movie has to look good, but it also has to do something.
The book succeeds because it assumes that you won't be satisfied making simplistic animations and formatting text. Even before the ActionScript-intensive chapters begin, the book brings up relevant scripting techniques, showing that designing and scripting are integrated processes in Flash. Too many books (and designers) treat Flash as if it were a schizophrenic program-a design half for artsy types and a code editor for hardcore programmers. But good Flash development has for years been about the marriage of design and code. The needs of each impact the other too much to be handled in isolation. This is one of the few Flash books that understands that scripting is not intrinsically advanced, that some simple scripts are perfectly appropriate for beginners and indeed that they are an excellent introduction to the "hard" side of Flash.
One way that the book makes the content comprehensible to those intimidated by code (or other advanced techniques) is through the ample use of tutorials. The CD is packed with exercise files and sample FLAs, and each chapter has one or more tutorials that let you roll up your sleeves and build sophisticated Flash movies. What I liked best about the tutorials is that some of them were ambitious; these are not 4-step tutorials that illustrate an isolated point. They are professional exercises that give you a working glimpse of how it all comes together.
Before closing, I'd also like to point out that the book includes a quick ActionScript reference in an appendix. Flash MX does not come with a printed ActionScript manual, so this quick reference is quite helpful.
If you are serious about learning how to create professional Flash movies and interactions, you should consider Inside Flash MX, which blends the reference and tutorial styles to optimize learning and mastery.