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Author: F. X. Nine
ISBN13: 978-0590437721
Title: Mega Man 2 (Worlds of Power)
Format: rtf docx lrf txt
ePUB size: 1428 kb
FB2 size: 1258 kb
DJVU size: 1750 kb
Language: English
Publisher: Scholastic Paperbacks (August 1, 1990)

Mega Man 2 (Worlds of Power) by F. X. Nine

Book 9 of 10 in the Worlds of Power Series. In "Mega Man 2," the first of FX Nine's 16 novels to be made into a video game, a couple with a delinquent teenage robot and a daughter who has acute promyelocytic robot leukemia conceive a third child to serve as her mega-buster donor.

Mega Man 2 was made into a novel in Seth Godin's Worlds of Power book series. It was written by . Nine and published by Scholastic in 1990. The novel mostly follows the game, even offering game hints at the end of some chapters. Besides the added dialogue, the one major variation in the novel is that Dr. Light, fearing Mega Man's chances against Dr. Wily's new, more powerful robots, decided to duplicate him to improve his chances

I bought a used copy of this years and years ago and kept it around. Actually I borrowed (stole) a few aspects from this book for The Series (yes, I admit it), except there Mega Man is turned into a living machine instead of a human. Art books, complete works.

The Worlds of Power books are a series of novelizations of video games for the Nintendo Entertainment System released in the early 1990s by Scholastic. The series was created by Seth Godin and take creative liberties with their source material. They usually include game hints written upside down at the end of chapters (some also had a tear-out "trading card" in the middle with a tip in mirror writing on the back) and are written in a simplistic, easy-to-read style.

James Rolfe read "Worlds of Power: Megaman 2" Chapters 1-4. English. Episode Number 41. DVD Season & Episode Number. Absolute Episode Number. Originally Aired Wednesday, February 3, 2010. Special Released Before Season 5, Episode 3.

by F. X. Nine (Author). Book 2 of 10 in the Worlds of Power Series. Story time just got better with Prime Book Box, a subscription that delivers hand-picked children’s books every 1, 2, or 3 months. Customers who bought this item also bought. Page 1 of 1 Start overPage 1 of 1. This shopping feature will continue to load items.

Worlds of Power Series. 10 primary works, 10 total works. Book 1. Blaster Master. Follow Jason into a mysterious underground caver. ore. Shelve Mega Man 2. Want to Read.

Superhero Mega Man is up against eight of the toughest, meanest robots, the creation of the evil Dr. Wily
Reviews: 5
These books take me back to when I was 12 and a NES freak. Short but sized books that are still enjoyable reads and add color and story to these classic 8 bit era games.
Is a cute story, was not what I expected at all.
This is something I'd at least read to kids.
My kids absolutely loved this book and the game when they were younger. Had to buy a copy for them.
This book is fun because you play the games, become a fan, win the games and get bored. So you need to read a book on Mega so you're not bored waiting for Capcom to come out with a Mega Man 100-the beginning.E-mail me on what you think.
In "Mega Man 2," the first of FX Nine's 16 novels to be made into a video game, a couple with a delinquent teenage robot and a daughter who has acute promyelocytic robot leukemia conceive a third child to serve as her mega-buster donor. Multiple operations on both robots follow over the span of many years, until the donor bot, victim of a sort of abuse that is passing itself off as godliness, rebels at 13, devastating his mother by storming Dr. Wily's giant skull-shaped fortress in the hopes of dismantling his plan of world domination via a series of aptly, yet poorly named robot henchmen.

FX Nine's storytelling revels in sequential miseries -- no singular unhappiness ever seems sufficient. Various nightmares fuel the plot of "Wood Man Stage," a post-Columbine bullet-fest and one of his most popular books. Here, Dr. Wily is largely blind to the depths of their bot's isolation -- until he shoots close to a dozen of his classmates (with a leaf-shooting cannon) -- just as they were blind to the drug problems and viciousness of an older son - "Cut Man", who seemed to function so exceptionally (by shooting his classmates with a scissor blade cannon instead). And yet he appears to be such a lovely parent, so well-meaning and engaged, aside from the usual droid-molestation that runs prevalent in all of FX Nine's modern works.

In FX Nine's fiction we rarely encounter characterologically bad parents. Instead, we meet mothers and fathers and evil doctors who try and fail, baroquely, to meet the current standards of caring for robots -- things who affect the deepest concern, who have absorbed the therapeutic language of talk shows and robot magazines but who are congenitally unable to implement the idiom when attacking the planet.

Parental inadequacy and elaborate misfortune repeatedly conspire in his books to produce altogether new horrors; by the end of "Heat Man Stage," the family is left to confront a tragedy unprompted by the central maladies, one meant to serve as a cosmic rebuke to the doctor's stilted management. (And one so insistent in its shock value that it may inspire the reader to deposit the book under the wheels of a class-2 garbage droid.)